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Cerca de cinquenta lideranças de impacto reunidas para a foto de grupo em um salão, durante encontro do PerifaImpacto — ao fundo, roll-ups do programa com as marcas do Ministério da Cultura, da Casa Hacker e da Siemens Brasil
proudly from the peripherynon-profit

our · movement.

Associação Casa Hacker is a non-profit organisation, born in 2018 in Campinas (São Paulo State, Brazil) and formally constituted as an association in 2019, dedicated to the technological emancipation of people and collectives in the periphery — strengthening the capacity of these territories to transform their own realities through technology, science and social innovation.

since 2018campinas · são paulo
// casa hacker manifesto

let's program other futures.

The future is not a distant thing; it lies in the choices we make right now, in the hands of those who turn scarce resources into abundant creativity. When Casa Hacker is born, so is the certainty that the peripheries are not a place of waiting — they are a place of beginning: the beginning of ideas, of technologies, of innovation, of new ways of living and of deciding the future of one’s own story.

We start from the conviction that the turning point does not come from outside; it comes from the periphery itself, once it has access to opportunity, tools, connections and respect. We know that many people grew up without ever seeing an open door to study science, technology and innovation, to work with what they love, or to turn a neighbourhood project into public policy. Yet even when those doors fail to appear, the peripheries keep inventing their own paths: they build community networks, they start impact businesses with whatever is at hand, they teach what they have learned back to their territory. Casa Hacker commits to strengthening these paths, creating real opportunities so that what already exists at the grassroots gains structure, visibility and a future.

Our commitment is to treat technology as a right and as a language of power, not as the privilege of a few. That means building spaces where everyone can learn, experiment and create with technology in a safe, accessible and creative way. It means walking alongside schools, organisations and collectives so that education in science, technology and social innovation speaks the language of the periphery, opens doors to work, and generates solutions that are born in the territory and return to it as income, strength, care and participation.

The change we seek is not a quick project; it is a daily construction of bonds, trust and autonomy. By supporting local leaders, collectives and initiatives, we want more people from the periphery to occupy the places where decisions are made. Our commitment is to keep shifting the centre: to take the periphery out of the footnote of the conversation and place it as the lead author of the answers to the challenges of our time.

The future is not a distant thing, because it is already being written now — in every class in a hacker lab, in every young person who discovers they can code, in every resident who understands their digital rights and decides to use them to protect their territory. Casa Hacker exists so that this future moves from the possible to the everyday: a Brazil where science, technology and social innovation are in the hands of those who have always been left aside, and where the peripheries are recognised as the place where new ideas of technology, science, justice, work, culture and democracy take shape.

Anyone who wants to walk with us is welcome: let’s program other futures, starting from where everything is already happening.

01 purpose

the periphery is rich in innovation.

We believe the peripheries are rich in innovation, technology, science and creativity — and that the barrier to inclusion is the absence of opportunity, not of talent. We have already influenced public policy on digital rights, trained people in technology and prepared young people for tech careers, with programmes in privacy, digital security and countering disinformation.

tagline · technology and social innovation for the sustainable development of the peripheries

// mission

To technologically emancipate people and collectives in the peripheries, strengthening their capacity to develop their own territories.

// vision

To build the largest and most vibrant network of hacker labs in Brazil — creating opportunities in STEAM education and social innovation for peripheries across the country.

02 our values

seven pillars.

The principles that guide every decision, from field operations to the executive level.

01

Innovation

A culture of active listening to the territories, and of building solutions that respond to their realities.

02

Leadership

Actions that inspire and produce concrete, transformative change.

03

Open Technologies

Advocacy for open software and hardware, for universal access to knowledge.

04

Integrity

An unwavering commitment to the institutional mission in every decision.

05

Diversity

A plurality of voices, cultures and perspectives as the engine of innovation.

06

Accountability

Engagement that honours our commitments to people and territories.

07

Transparency

A community that takes part in governance, from project level to the executive.

03 what we do

four areas, one movement.

what we do, in detail →

// STEAM education

We build opportunities in science, technology, engineering, arts and mathematics, turning community spaces into innovation labs.

hackerclubesminas em tech
our vision →

// social innovation

We invest in grassroots impact leaders who transform their territories through social innovation, technology, science and creativity.

inova quebradaperifaimpactoquebrada em movimento
our vision →

// digital inclusion

We develop socio-digital inclusion for all ages — from a first contact with a computer to privacy and safety online.

internet segurainclusão tech
our vision →

// policy advocacy

We train young people in civic participation and advocate on public policy for digital rights, education, youth, race and gender.

fórum de juventudescoalitions
our vision →
// theory of change · v2 · 2025

our network has the potential to develop its territories through science, technology and social innovation.

Change is complex and interconnected. Our focus is to shift the power dynamics that perpetuate inequality, exclusion and injustice — from grassroots knowledge to long-term impact.

↓ download and read our theory of change (pdf)

01inputs

Knowledge

Our experience, social technologies and findings.

People

A team experienced in developing impact initiatives.

Ecosystem

Our networks, partners, companies, funders, organisations from the territories, the territories themselves, governments and more.

02activities

innovation

STEAM Education

Developing STEAM education initiatives focused on young people, turning them into social technologies, and building an ecosystem that fosters and implements those initiatives across the country in a decentralised way.

Social Innovation

Encouraging territories to propose local development solutions, focused on social and economic development, and on civic and political participation as a route to spaces of power.

Digital Inclusion

Developing socio-digital inclusion initiatives for people of all ages, turning them into social technologies, and building an ecosystem that fosters and implements them nationally in a decentralised way.

ecosystem

Funding and Resources

Mobilising resources from diversified public and private sources to fund the "Innovation" strategies, including sharing those strategies with the ecosystem.

Public Policy Advocacy

Designing and supporting initiatives and advocacy strategies on public policy for digital rights and for science and technology education, alongside cross-cutting agendas: youth, race and gender.

03outcomesshort term

  • STEAM education initiatives successfully tested, refined and documented as social technology.
  • Initiatives created by the territories under development, with reported positive impact and leaders building entrepreneurial and civic-participation capacity.
  • Socio-digital inclusion initiatives successfully tested, refined and documented as social technology.
  • Public and private resources mobilised through tax-incentive laws, with successful management and accountability, and that knowledge documented.
  • Monitoring of and advisory support to committees at state and federal level on education, science and technology.

04outcomeslong term

  • Organisations across the country trained in and implementing our social technologies for STEAM education and socio-digital inclusion.
  • Peripheral leaders running impact initiatives, developing territories and reaching spaces of civic and political participation.
  • Ecosystem organisations mobilising public and private resources through incentive laws to fund the implementation of social technologies.
  • State and federal executive branches implementing public policy with increased investment in education, science and technology, alongside affirmative initiatives that account for gender and race.

05impact

  • Digital technologies and the Internet are accessible to everyone.
  • Every citizen is able to transform their territory and take part in spaces of power.
05 impact in numbers

the numbers this house has moved.

cumulative · since 2018 · compiled on 27/08/2026
+930distinct people took part in our activities2,756 activity enrolments · 216 activities · 26 municipalities · jun/2022–ago/2026
+700trained in privacy and securityonline safety · digital wellbeing · our impact 2022–2025
+200people trained in basic digital skillsfirst time at a computer · our impact 2022–2025
196young people in STEAM educationdistinct people across Hackerclubes, Minas em Tech and Cooperação pela Transformação Digital e STEAM · compiled project by project in Cockpit
+80leaders, collectives and businesses trainedsocial innovation · our impact 2022–2025
+40educators and organisations supportedtraining + technical advisory support · our impact 2022–2025
R$ 1,78 mipassed on to initiatives and to peoplegrants and project investments actually paid and booked · 2022–2026
where the network happens

territories.

The network was born in the Metropolitan Region of Campinas and moves with the people of the territories — every point on the map is organised people turning technology into local development.

  • Metropolitan Region of Campinas · São Paulo State

    campinas · sumaré · americana · nova odessa — the network’s base since 2018

  • São Paulo · São Paulo State

    head office + leaders and clubs expanding across the east side

  • Rio de Janeiro · RJ

    hackerclubes at the nave do conhecimento in penha · working with local ngos

06 transparency · updated on 27.08.2026

records open to public inspection.

Casa Hacker began its journey in 2018 as an informal collective; in 2019, Associação Casa Hacker — a private, non-profit association — was constituted to coordinate, fund and provide legal support for the long-term development of its initiatives. Keeping our processes transparent and open to community collaboration is part of our culture: here we publish our institutional, historical, strategic and financial records.

financial year 2026

// where it comes from and where it goes · by financial year

Revenue by type of instrument — without naming supporters — and expenditure by the classification used in our own financial management. Restricted funds have a use agreed with the supporter and cannot be spent freely.

provisional · through Aug/2026

where it comes from

R$ 1,4 mi in the year

restricted unrestricted

Doação de Pessoa JurídicaR$ 927 milReceita de Patrocínio Incentivado…R$ 250 milReceita de PatrocínioR$ 177 milDoação de Pessoa JurídicaR$ 33 milReceita de Prestação de ServiçoR$ 29 milDevoluções de Compra de ServiçosR$ 12 milDevoluções de Compra de Material …R$ 7 milReembolso de DespesasR$ 153

where it goes

R$ 2 mi in the year

by nature of expenditure

Serviços Técnicos EspecializadosR$ 1 miBolsas e Auxílios a BeneficiáriosR$ 217 milDoações com EncargoR$ 180 milOutros serviços de comunicaçãoR$ 111 milSaláriosR$ 103 milMaterial PedagógicoR$ 58 milServiços de TransporteR$ 51 milServiços de AlimentaçãoR$ 45 milINSSR$ 43 milServiços de TreinamentoR$ 27 milother categoriesR$ 139 mil

outside the operating result: R$ 123 mil invested in equipment, facilities and reserves — assets, not expenditure

// financial statements · by financial year

Series since 2020. Published as public copies: the CPF numbers (Brazilian individual taxpayer IDs) in the signature footer were removed, which invalidates the file’s digital signature — the original signed copies are available at operacoes@casahacker.org.

// investment in projects

R$ 1,2 mi (BRL) in conditional grants awarded to organisations and leaders since 2022 — published line by line, with grantee, project, amount and date, in the model of the grants databases of major foundations.

SEE_THE_FULL_DATABASE →

// visual identity and trademark use · updated on 26 January 2026

Casa Hacker holds the trademarks "Casa Hacker", "PerifaImpacto", "Minas em Tech", "Inclusão Tech" and "Hackerclubes" — so that people can tell official projects apart from independent projects that use our technologies, infrastructure, space, investment or any other form of support.

07 our team

who leads.

A team experienced in developing impact initiatives — most of them from the periphery themselves.

Geraldo Barros

Executive Director · co-founder

Systems analyst, developer, facilitator and educator with a background in research, technology and social innovation. Founder of Casa Hacker, a STEAM education organisation based in Campinas (São Paulo State) and a reference in peripheral communities. Previously at the Mozilla Foundation, he was a researcher for the Internet Health Report, Wrangler of the Mozilla Festival Program for Trustworthy AI, creator of the Privacy Board Game, and was recognised as one of the 50 people who made the Internet a better place in 2016 in the Mozilla Foundation’s global Network 50 awards.

Amanda Santos

Project Manager

A graduate in Social Sciences and Political Science from UNICAMP, born and raised in Jd. São Miguel, in Cotia, I am a Sociology teacher and a manager of projects for young people, social collectives and education, working in impact organisations for more than five years. I have worked on initiatives promoting technological emancipation and the inclusion of girls in STEAM, such as the Minas em Tech project, and led digital security training with Data Detox for Educators, in partnership with Tactical Tech. I have managed projects in different Brazilian states and peripheral territories, focused on community strengthening and public education, at institutions such as Casa Hacker, Fundação FEAC, Roda Educativa, Itaú Social and Instituto Gesto. My path began in cultural and educational collectives and, since then, I remain committed to developing educational, inclusive solutions with a focus on real social impact.

Karla Marques

Project Manager

Project Manager of the Quebrada em Movimento hub and a Cognitive Behavioural Therapist, working on the development and empowerment of Black women from the periphery. She holds a postgraduate degree in People Management from USP/Esalq and a degree in Financial Management from Uniube, and is a specialist in Neurolinguistic Programming and a Master Trainer certified by SBCE. She also works as a speaker and facilitator, using self-knowledge as a central tool for personal and collective transformation.

No photo available

Marcelo Oliveira

Project Manager

Marcelo Oliveira, also known as Dustin Maia, is an artist, music producer, entrepreneur and project manager at Casa Hacker. He works on strengthening community leadership and social impact initiatives in the peripheral territories of Campinas. Since 2016 he has developed cultural, educational and community projects aimed at widening opportunities and access to culture, technology and civic participation.

Nara Leme

Project Manager

A geographer trained at UNICAMP, I am a manager at Inova Quebrada, where I work directly on strengthening leaders from the peripheries. Day to day, I organise processes, systematise data, build reports, support leaders and design strategies and activities that connect training, territory and social impact. My path runs through public education as a Geography teacher, through maker and STEAM education, and through work as a social educator with women, girls and people with intellectual disabilities. Communication is one of my main working tools, whether in writing, in caring for people or in turning ideas into concrete action. Born and raised in Parque São Jorge, in Campinas, my practice is shaped by living and learning in peripheral territories, where I see education as a continuous and collective process, and social transformation as something that already begins inside the territory itself.

Aliene Villaça

STEAM Pedagogical Coordinator

Pedagogical Coordinator for the STEAM area at Casa Hacker. Pedagogue, researcher and Doctor of Education, with an established track record in digital education, innovative methodologies and digital culture in education. She works on the pedagogical coordination of programmes focused on digital inclusion, STEAM and maker culture, and has experience in producing teaching materials and training teachers. She brings more than fifteen years in education, focused on practices that foster inclusion, diversity and active student participation. @alienevillaca

Hellio Couto

Pedagogical Coordinator

He coordinates, plans and guides the learning journey with the leaders and impact advisers.

No photo available

Ocian Junior

Educator · Hackerclubes

A social and technology educator since 2013, he works with different audiences on learning, inclusion and social development projects. He is currently part of the Hackerclubes team, running activities in public schools and promoting access to technology through creative, collaborative experiences connected to students’ realities.

Celso Niger

Social and Environmental Impact Adviser

Celso Níger is a social and environmental impact adviser on the Quebrada em Movimento project; he is also a poet, cultural producer and project manager with international certification at NaViela.

Suellen Soares

Impact Adviser

A Black woman, mother of two girls and a resident of Hortolândia (São Paulo State). An administrator and postgraduate student in the History of Afro-Brazilian Culture, social entrepreneur, business mentor, consultant on social, cultural and creative economy projects, and Impact Adviser at Casa Hacker. I work directly with leaders from the peripheries, providing one-to-one advisory support, facilitating gatherings and following the development of initiatives on the PerifaImpacto and Inova Quebrada projects. My path is dedicated to strengthening women and people from peripheral territories, turning real experience into tools for guidance, encouragement and development, seeking to widen paths to autonomy and helping others structure their projects with more confidence, purpose and impact.

Patrícia Polzl

STEAM Teacher

Patrícia Polzl is a visual artist, a master’s student at Unicamp, and has worked as a pedagogical developer and STEAM teacher since 2022. Her practice brings together art, technology and education through classes in programming, 3D modelling, video mapping and active methodologies. She develops collaborative experiences focused on creativity, experimentation and collective learning.

No photo available

Pamela Moraes

STEAM Teacher · Hackerclubes

Pamela Moraes is an IT technician trained at IFSP, a graduate in Social Communication – Midialogia from Unicamp and a master’s student in Brazilian Identities and Cultures at USP. She teaches STEAM on Casa Hacker’s Hackerclubes project, focusing on creative coding and electronics.

Helen Camillo

Communications Assistant

She works as a Communications Assistant at the Quebrada em Movimento hub, responsible for producing audiovisual content and strategic visual assets for digital platforms. Her work focuses on turning institutional goals into high-impact publications, strengthening the organisation’s engagement and visual narrative.

Beatriz Romanello

Communications Assistant

Communications Assistant at Casa Hacker, with a degree in Social Communication from Unicamp.

No photo available

Camila Gomes dos Santos

Administrative Analyst

Administrative Analyst at Casa Hacker, with a degree in Business Administration from Unesp.

No photo available

Everton Justo

Compliance Analyst

Compliance Analyst at Casa Hacker, with a degree in Financial Management and Controllership from Faculdade Mario Schenberg.

No photo available

Melissa Suda

Management and Administration

She works in management and administration at Casa Hacker, with a degree in Civil Society Organisation Management from FIA.

Raquel Garboggini

Intern

Intern at Casa Hacker, with a technology degree in Systems Analysis and Development from Fatec Campinas.

Vitor Coelho

Communications Manager

Communications Manager at Casa Hacker, with a degree in Product Design from USP.

No photo available

Yasmin Carolina

Project Assistant

Project Assistant at Casa Hacker.

Portrait of Geraldo Barros

Geraldo Barros

Executive Director · co-founder

Systems analyst, developer, facilitator and educator with a background in research, technology and social innovation. Founder of Casa Hacker, a STEAM education organisation based in Campinas (São Paulo State) and a reference in peripheral communities. Previously at the Mozilla Foundation, he was a researcher for the Internet Health Report, Wrangler of the Mozilla Festival Program for Trustworthy AI, creator of the Privacy Board Game, and was recognised as one of the 50 people who made the Internet a better place in 2016 in the Mozilla Foundation’s global Network 50 awards.

Portrait of Amanda Santos

Amanda Santos

Project Manager

A graduate in Social Sciences and Political Science from UNICAMP, born and raised in Jd. São Miguel, in Cotia, I am a Sociology teacher and a manager of projects for young people, social collectives and education, working in impact organisations for more than five years. I have worked on initiatives promoting technological emancipation and the inclusion of girls in STEAM, such as the Minas em Tech project, and led digital security training with Data Detox for Educators, in partnership with Tactical Tech. I have managed projects in different Brazilian states and peripheral territories, focused on community strengthening and public education, at institutions such as Casa Hacker, Fundação FEAC, Roda Educativa, Itaú Social and Instituto Gesto. My path began in cultural and educational collectives and, since then, I remain committed to developing educational, inclusive solutions with a focus on real social impact.

Portrait of Karla Marques

Karla Marques

Project Manager

Project Manager of the Quebrada em Movimento hub and a Cognitive Behavioural Therapist, working on the development and empowerment of Black women from the periphery. She holds a postgraduate degree in People Management from USP/Esalq and a degree in Financial Management from Uniube, and is a specialist in Neurolinguistic Programming and a Master Trainer certified by SBCE. She also works as a speaker and facilitator, using self-knowledge as a central tool for personal and collective transformation.

Portrait of Nara Leme

Nara Leme

Project Manager

A geographer trained at UNICAMP, I am a manager at Inova Quebrada, where I work directly on strengthening leaders from the peripheries. Day to day, I organise processes, systematise data, build reports, support leaders and design strategies and activities that connect training, territory and social impact. My path runs through public education as a Geography teacher, through maker and STEAM education, and through work as a social educator with women, girls and people with intellectual disabilities. Communication is one of my main working tools, whether in writing, in caring for people or in turning ideas into concrete action. Born and raised in Parque São Jorge, in Campinas, my practice is shaped by living and learning in peripheral territories, where I see education as a continuous and collective process, and social transformation as something that already begins inside the territory itself.

Portrait of Aliene Villaça

Aliene Villaça

STEAM Pedagogical Coordinator

Pedagogical Coordinator for the STEAM area at Casa Hacker. Pedagogue, researcher and Doctor of Education, with an established track record in digital education, innovative methodologies and digital culture in education. She works on the pedagogical coordination of programmes focused on digital inclusion, STEAM and maker culture, and has experience in producing teaching materials and training teachers. She brings more than fifteen years in education, focused on practices that foster inclusion, diversity and active student participation. @alienevillaca

Portrait of Hellio Couto

Hellio Couto

Pedagogical Coordinator

He coordinates, plans and guides the learning journey with the leaders and impact advisers.

Portrait of Celso Niger

Celso Niger

Social and Environmental Impact Adviser

Celso Níger is a social and environmental impact adviser on the Quebrada em Movimento project; he is also a poet, cultural producer and project manager with international certification at NaViela.

Portrait of Suellen Soares

Suellen Soares

Impact Adviser

A Black woman, mother of two girls and a resident of Hortolândia (São Paulo State). An administrator and postgraduate student in the History of Afro-Brazilian Culture, social entrepreneur, business mentor, consultant on social, cultural and creative economy projects, and Impact Adviser at Casa Hacker. I work directly with leaders from the peripheries, providing one-to-one advisory support, facilitating gatherings and following the development of initiatives on the PerifaImpacto and Inova Quebrada projects. My path is dedicated to strengthening women and people from peripheral territories, turning real experience into tools for guidance, encouragement and development, seeking to widen paths to autonomy and helping others structure their projects with more confidence, purpose and impact.

Portrait of Patrícia Polzl

Patrícia Polzl

STEAM Teacher

Patrícia Polzl is a visual artist, a master’s student at Unicamp, and has worked as a pedagogical developer and STEAM teacher since 2022. Her practice brings together art, technology and education through classes in programming, 3D modelling, video mapping and active methodologies. She develops collaborative experiences focused on creativity, experimentation and collective learning.

Portrait of Helen Camillo

Helen Camillo

Communications Assistant

She works as a Communications Assistant at the Quebrada em Movimento hub, responsible for producing audiovisual content and strategic visual assets for digital platforms. Her work focuses on turning institutional goals into high-impact publications, strengthening the organisation’s engagement and visual narrative.

Portrait of Beatriz Romanello

Beatriz Romanello

Communications Assistant

Communications Assistant at Casa Hacker, with a degree in Social Communication from Unicamp.

Portrait of Raquel Garboggini

Raquel Garboggini

Intern

Intern at Casa Hacker, with a technology degree in Systems Analysis and Development from Fatec Campinas.

Portrait of Vitor Coelho

Vitor Coelho

Communications Manager

Communications Manager at Casa Hacker, with a degree in Product Design from USP.

Shall we build together? We are always on the lookout for people who want to transform territories with technology.

SEE_OPEN_ROLES →
08 sustainability

carbon-neutral technology.

Since 2023 we have offset the impact of our cloud operations through reforestation, via Tree-Nation. For organisations that make intensive use of cloud technology, adopting sustainable practices is more than a choice: it is a duty.

117trees planted
19,6 tof CO₂ captured
0,1 hareforested
250 kgof CO₂ offset from website views alone (96,700 pageviews)

Amazônia · Rio Terra Brasil · Mata Atlântica · Copaíba · Sistema Cantareira · Semeando Água · Usambara · Tanzânia · Eden Reforestation · Madagascar — data as of 27/08/2026 · source: Tree-Nation profile

see our forest on tree-nation ↗
09 our history

from Casa de Cultura to Brazil.

From an idea in Campinas to a network scaling to São Paulo and Rio. The milestones that brought us here.

  1. 2018

    The idea is born at Casa de Cultura Itajaí, from Geraldo Barros and Isabel Barbosa. A first R$ 25,000 (BRL) raised from Fundação FEAC, a partnership with the Mozilla Foundation, and the building of our first lab.

  2. 2019

    Formal constitution as a non-profit association. Admission to Pense Grande Incubação (Telefônica Vivo), programmes in the schools of Campo Grande, and the festival that launched Hackstation, our first fablab.

  3. 2020

    First leadership development programme. With the pandemic, activities move online — digital security, creative economy, podcasts, original publications, guides and streaming — and the Quebrada em Movimento hub is born, in partnership with FEAC.

  4. 2021

    PerifaImpacto consolidates; sponsorship from Instituto Robert Bosch takes Hackerclubes to 3 territories; national training in privacy and security; the Brazilian edition of "The Glassroom Misinformation".

  5. 2022

    Launch of Minas em Tech (PPG Brasil) in Sumaré; 2nd edition of PerifaImpacto with 5 collectives; in-house Academy with Gerando Falcões; Mulheres em Tech with the British Council; advisory support to the São Marcos Community Hub (Campinas); the Glassroom Community Edition and What The Future Wants exhibitions; World Creativity Day.

  6. 2023

    Joining the Coalizão pelo Impacto; PerifaImpacto Negócios de Impacto with ICE; a STEAM lab in Jardim Campo Belo (Instituto ProDica + Amazon); Casa Hacker convenes the Coalizão pela Genialidade Feminina, backed by the international Rise Up programme, advocating on Bill 840/2021; Glassroom and What The Future Wants reach Rio de Janeiro and São Paulo.

  7. 2024

    Launch of the new Theory of Change; the Inclusão Tech programme; field research on Digital Skills (Instituto Semear + FEAC).

  8. 2025

    Hackerclubes scales to São Paulo and Rio de Janeiro, and PerifaImpacto to São Paulo.

the house on video

no corre com a wal.

Our web series tells the stories of entrepreneurs who came through Casa Hacker’s social innovation programmes. More videos on our YouTube channel. (In Portuguese.)

the youtube player (privacy mode) only loads when you press play.

↺ living archive

discontinued initiatives.

Not every good idea has to last forever — but everything we learned from them deserves to stand. Data, stories and knowledge remain open for consultation, research and inspiration.

archive · not updated since 2024

Youth Forum

The mobilisation of young people from the five regions of Campinas in civic education, with support from FEAC. The page remains online as a living record of the initiative.

find out more →
10 talk to the house

we are here to create social impact.

Got a question? A partnership proposal? Want to help us with something, or need our help? Want to run an activity in our space, or tell us about your experience at one of our gatherings? Write to us.

// e-mail

General: falae@casahacker.org
Operations: operacoes@casahacker.org

São Paulo · SP

GoWork Itaim (head office)

R. Dr. Renato Paes de Barros, 618, Cj 01

Itaim Bibi · São Paulo · SP · 04530-000

get directions →
Campinas · SP

Terracota Coworking

R. Luverci Pereira de Souza, 545

Cidade Universitária · Campinas · SP · 13083-740

get directions →

// project spaces in the territories

Quebrada em Movimento

Casa Maria de Nazaré – Unidade Casa dos Anjos

R. Ondina Moreno de Lima, 546 – Mezanino – Jardim Liliza, Campinas – SP, 13058-272

quebradaemmovimento@casahacker.org

Minas em Tech

E. E. Maria de Lourdes Martins

Rua Osvaldo Vacari, 777 – Jardim Maria Antonia (Nova Veneza), Sumaré – SP, 13178-374

minasemtech@casahacker.org

Hackerclube #1

E.E. Wadih Jorge Maluf

Rua Santa Clara, 238 – Jardim Santa Clara, Sumaré – SP, 13179-215

falae@casahacker.org

Inclusão Tech #1

ADRA Núcleo Prof. Cassia Lasca

Av. Engenheiro Augusto Figueiredo, 2341 – Jardim Bom Sucesso, Campinas – SP, 13045-248

inclusaotech@casahacker.org

Inclusão Tech #2

Centro Comunitário da Criança do Parque Itajaí I e Região

R. Pe. Jósimo Moraes Tavares, 164 – Conj. Hab. Parque Itajaí, Campinas – SP, 13058-011

inclusaotech@casahacker.org

Inclusão Tech #3

Casa Santana Jardim Florence

R. Lasar Segal, 230 – Jardim Florence, Campinas – SP, 13059-016

inclusaotech@casahacker.org

Inclusão Tech #4

Casa Santana Jardim Rossin

R. Gertrudes Môro Rossin, 524 – Jardim Rossin, Campinas – SP, 13059-235

inclusaotech@casahacker.org

Inclusão Tech #5

Casa Santana Campina Grande

R. Araken Patusca, 138 – Campina Grande, Campinas – SP, 13058-653

inclusaotech@casahacker.org

Inclusão Tech #6

Núcleo Calvariano

R. Nossa Sra. do Calvário, 157 – Jardim São Pedro de Viracopos, Campinas – SP, 13056-219

inclusaotech@casahacker.org

11 frequently asked questions

everything that goes on in the house.

Common questions about who we are, how to support us and how to bring Casa Hacker to your territory. Want to see the house in motion? Follow our YouTube channel.

What is Casa Hacker?

A non-profit association created by people from the periphery. Born in 2018 in Campinas and constituted as an association in 2019, it works for the technological emancipation of people and collectives in the peripheries — making technology, science and social innovation a place for everyone. Casa Hacker and its founder, Geraldo Barros, were finalists in Pense Grande 2019 (Fundação Telefônica Vivo), a competition with more than 1,500 young people and impact businesses from across Brazil.

How was Casa Hacker born?

We were born in 2018 in the periphery of Campinas (São Paulo State) to give an emerging response to fake news and online disinformation through digital and media education. At Casa de Cultura Itajaí, founders Geraldo and Isabel created and ran workshops and digital inclusion programmes for more than 12 months. As the activities succeeded, more than 10 volunteers joined, local foundations and companies donated resources, and the project became an organisation with several social impact and technology programmes.

Is Casa Hacker an NGO or a company?

A civil society organisation: a private, non-profit association dedicated to generating social impact. We operate as an open and transparent organisation with professional management — we generate revenue, but our focus is impact, and we have a statutory commitment to reinvest every operating surplus back into Casa Hacker: no profit or share of assets is distributed.

How is Casa Hacker funded?

Through diversified revenue: one-off and recurring donations from Brazilian and foreign individuals and companies; direct project and institutional sponsorship; services such as social impact consultancy, corporate volunteering and data protection; tax incentives; and income from net assets and funds.

How can I support Casa Hacker?

Donate through our donation button at BTG Pactual; become a partner or funder by writing to falae@casahacker.org; or add to our carbon offset forest at Tree-Nation. Every contribution becomes a real opportunity in the territories.

How do I volunteer at Casa Hacker?

We recruit volunteers with a wide range of skills and backgrounds through the Atados platform. More than 300 people have volunteered at Casa Hacker since 2018.

How do I bring Casa Hacker to my city or school?

Hackerclubes turn schools and community spaces into innovation labs. To open a front in your city or school, talk to us at operacoes@casahacker.org or falae@casahacker.org — the house opens its door.

Where does Casa Hacker operate?

We are a physical and online lab. We operate out of Campinas and São Paulo; Hackerclubes run in Campinas, Sumaré, Nova Odessa, Americana, Rio de Janeiro and São Paulo. In person, we build infrastructure in partnership with venues, organisations, collectives, foundations and schools; online, we develop courses, podcasts, live programmes, teaching materials, research and other formats.

How do I contact the facilitators of an activity?

We are not authorised to share the contact details of guests and facilitators. Send your message with the person’s name to our e-mail and we will forward the content to them.

I would like to present at Casa Hacker (exhibition, talk, workshop, course). How do I do it?

Send your request by e-mail with: the name and purpose of the presentation; the names of the potential facilitators; previous experience; and any other relevant information. If the project aligns with our mission, our production team will get in touch.

How do I get a certificate of attendance?

We issue certificates of attendance for activities held in the last 30 days, digitally by e-mail — just ask through our contact channel. Participants in regular programmes do not need to request one: they receive a certificate covering the full programme and its hours.

Does Casa Hacker provide technical support?

We do not provide technical support to individuals or companies, nor do we respond to technical emergencies by any unethical or illegal method. Victims of cybercrime should contact their local police authorities to report the incident, file a report and receive guidance.

I want to be a Casa Hacker partner!

Send your proposal by e-mail — the executive team reviews it and replies if there is alignment. We prioritise: financial support for project delivery; cause-related marketing; proposals from local and peripheral businesses or people in the regions where we work; project development with social impact organisations; institutional support for petitions aligned with our mission; and the sharing of clear, fair and aligned opportunities.

How do I request an activity for my collective or organisation?

Of course — send your request by e-mail to falae@casahacker.org.

12 press

press relations.

Our press office supports journalists and outlets interested in stories on science and technology education, social innovation and the transformation of peripheral territories — connecting journalists with our specialists for interviews, specialist stories and statements.

// press office

Vira Comunicação — Luiz Felipe Leite

luizfelipe.leite@viracomunicacao.com.br

brand kit: design system — guidelines and logos

13 code of ethical conduct · updated on 8 May 2026

do everything the right way, always.

This Code of Ethical Conduct sets out the values, guidelines and responsibilities that guide the behaviour of everyone who is part of Casa Hacker — staff, volunteers, partners, board members and everyone else involved. We believe there is only one way to fulfil our mission: do everything the right way, always.

Who it applies to: everyone who is part of our network — staff, leaders, beneficiaries, volunteers, service providers, suppliers, representatives, members of our own and third-party units, and members of the board, regardless of role or seniority.

// commitment

A movement built by and for people from the periphery: a welcoming, safe and productive environment for everyone — no exceptions.

// principles

Respect for the dignity of every person; open technology; integrity (zero tolerance for harassment and discrimination); direct and kind communication; privacy — we do not collect what we do not need.

// what to expect

At events, workshops, programmes and digital channels: respect among all people, no discriminatory remarks, and consent before photographing or recording.

// enforcement

Violations are taken seriously — from a warning to permanent exclusion, proportionate to the severity. Reports, including anonymous ones, through the whistleblowing channel; questions about the Code are answered within 72 business hours.